
Iron Protocol: Aevum
In the ruins of a frozen future, a failing machine reconstructs the life of a man it cannot understand. It is a simulation of a miracle: the moment a broken people chose to stand on a world that wanted them dead. As the AI maps the grit and the blood of those first days, it searches for a single, irrational spark—the human will to survive when the math says survival is impossible. You are the man at the center of the data, building an empire from dirt and iron, while a ghost from the future watches to see if you can change the ending this time.
I am not sure how this story will turn out. The roll of the dice will determine the directions that this story will take.
I'm using AI as a collaborative storytelling partner for Iron Protocol: Aevum campaign.
My role in this project is to serve as the game master or director.
- I'll set the scene, determine the initial plot points, and roll the dice to introduce random elements into the story. Once I've established the basic framework, I'll provide the AI with the dice results and my thoughts on how I want the story to unfold.
- The AI will then generate the narrative based on these inputs. After the AI has finished its draft, I'll review the story for clarity, coherence, and consistency with my original vision.
- Any necessary revisions will be made to ensure a polished narrative.
To maintain transparency, I'll publish each episode along with the dice rolls and my thoughts from the gameplay sessions.
Episodes
| Number | Title |
|---|---|
| TIPA-001 | INDEX 01 // The Will Variable |